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Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?

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#26 2015-06-20 22:09:40

Kirby
Member
Joined: 2015-04-04
Posts: 4,304

Re: Different(ish) collectables

Creature wrote:
marcoantonimsantos wrote:

1. It's only two coins you can re-texture with blocks in the game. (Don't see why you arranged different graphics)

Coins are enough for this, I see no need of having a bad drawn texture.

marcoantonimsantos wrote:

3. It's a cool feature.

Is it cool to see some ugly drawing on the top right of your screen?

marcoantonimsantos wrote:

By your context, BgColor isn't needed. So let's do this:

NO MORE UPDATES!!! YAY EVERYONE!!! HAVE FUN!!!

Unlike this suggestion, BgColor was really needed.

Would you wish Everybody Edits levels were all created on MS Paint?

Yeah, because were this added, Toop would use MS Paint. Your logic is starting to have holes shot through it

If you don't want updates, stick to old.everybodyedits.com

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#27 2015-06-20 22:12:32

Creature
Member
From: The Dark Web
Joined: 2015-02-15
Posts: 9,658

Re: Different(ish) collectables

Kirby1394 wrote:
Creature wrote:
marcoantonimsantos wrote:

1. It's only two coins you can re-texture with blocks in the game. (Don't see why you arranged different graphics)

Coins are enough for this, I see no need of having a bad drawn texture.

marcoantonimsantos wrote:

3. It's a cool feature.

Is it cool to see some ugly drawing on the top right of your screen?

marcoantonimsantos wrote:

By your context, BgColor isn't needed. So let's do this:

NO MORE UPDATES!!! YAY EVERYONE!!! HAVE FUN!!!

Unlike this suggestion, BgColor was really needed.

Would you wish Everybody Edits levels were all created on MS Paint?

Yeah, because were this added, Toop would use MS Paint. Your logic is starting to have holes shot through it

If you don't want updates, stick to old.everybodyedits.com

Politely disagreeing a idea doesn't mean hating updates, you should know not all your suggestions are good.

Also, Toop doesn't use MS Paint. I mean't having to draw your levels with MS Paint feature, try doing it yourself and see if it will be good.


This is a false statement.

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#28 2015-06-20 22:19:26

realmaster42
Formerly marcoantonimsantos
From: ̍̍̍̍̍̍̍̍̍̍̍̍̍̍̍̍̍̍̍̍̍̍̍̍̍̍̍̍̍
Joined: 2015-02-20
Posts: 1,380
Website

Re: Different(ish) collectables

Creature wrote:
marcoantonimsantos wrote:

1. It's only two coins you can re-texture with blocks in the game. (Don't see why you arranged different graphics)

Coins are enough for this, I see no need of having a bad drawn texture.

marcoantonimsantos wrote:

3. It's a cool feature.

Is it cool to see some ugly drawing on the top right of your screen?

marcoantonimsantos wrote:

By your context, BgColor isn't needed. So let's do this:

NO MORE UPDATES!!! YAY EVERYONE!!! HAVE FUN!!!

Unlike this suggestion, BgColor was really needed.

Would you wish Everybody Edits levels were all created on MS Paint?

Once again

marcoantonimsantos wrote:

re-texture with blocks in the game

marcoantonimsantos wrote:

in the game

BgColor is a feature like spike is a feature.
If there were no Spikes and BgColors, true, a lot of worlds wouldn't exist, but they weren't REALLY NEEDED. They were suggested.

Needed: Key Movement, smiley, hotbar
Feature: BgColor, spike, lava (...)
Do you even understand what I mean?


http://i.imgur.com/bjvgH5L.png?1

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#29 2015-06-20 22:21:16

Creature
Member
From: The Dark Web
Joined: 2015-02-15
Posts: 9,658

Re: Different(ish) collectables

How would it work? There's still no feature to draw blocks in-game.

If you want to re-texture coins, why don't use a SWF?


This is a false statement.

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#30 2015-06-20 23:42:54

Anch
Member
Joined: 2015-02-16
Posts: 5,447

Re: Different(ish) collectables

Creature wrote:

How would it work? There's still no feature to draw blocks in-game.

If you want to re-texture coins, why don't use a SWF?

Because the majority of the community don't know how.

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#31 2015-06-21 06:53:13

Kirby
Member
Joined: 2015-04-04
Posts: 4,304

Re: Different(ish) collectables

Creature wrote:

How would it work? There's still no feature to draw blocks in-game.

If you want to re-texture coins, why don't use a SWF?

Because then it would be useless, saying "Play EE on this client for this level", maybe 10% of the players would actually do it, if you're lucky. I still don't see any cons to this feature

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#32 2015-06-21 13:58:32

realmaster42
Formerly marcoantonimsantos
From: ̍̍̍̍̍̍̍̍̍̍̍̍̍̍̍̍̍̍̍̍̍̍̍̍̍̍̍̍̍
Joined: 2015-02-20
Posts: 1,380
Website

Re: Different(ish) collectables

Creature wrote:

why don't use a SWF?

Once again:

Kirby1394 wrote:

Your logic is starting to have holes shot through it

1. Majority of community doesn't know how to

2. Only 1 or 2 people would see the changes, or if you are lucky, 3 or 4...


http://i.imgur.com/bjvgH5L.png?1

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#33 2015-06-21 14:26:56

ZeldaXD
EE Homeboy
From: Cyprus
Joined: 2015-02-15
Posts: 1,539
Website

Re: Different(ish) collectables

I think it would be hard to understand for new players (so many collectables :/). I think we are fine with coins.


gLjTZE1.png

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#34 2015-06-21 15:08:30

realmaster42
Formerly marcoantonimsantos
From: ̍̍̍̍̍̍̍̍̍̍̍̍̍̍̍̍̍̍̍̍̍̍̍̍̍̍̍̍̍
Joined: 2015-02-20
Posts: 1,380
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Re: Different(ish) collectables

ZeldaXD wrote:

I think it would be hard to understand for new players (so many collectables :/). I think we are fine with coins.

switches, coin doors, keys, systems are also hard to new players
:/

We are talking about the fun of the game


http://i.imgur.com/bjvgH5L.png?1

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#35 2015-06-21 16:19:50

Kirby
Member
Joined: 2015-04-04
Posts: 4,304

Re: Different(ish) collectables

ZeldaXD wrote:

I think it would be hard to understand for new players (so many collectables :/). I think we are fine with coins.

again, we wouldn't have more than two at a time, just a retexture per se

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#36 2015-06-21 18:58:15

Creature
Member
From: The Dark Web
Joined: 2015-02-15
Posts: 9,658

Re: Different(ish) collectables

Kirby1394 wrote:
ZeldaXD wrote:

I think it would be hard to understand for new players (so many collectables :/). I think we are fine with coins.

again, we wouldn't have more than two at a time, just a retexture per se

Would you like seeing all the blocks re-textured to something you can't understand?


This is a false statement.

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#37 2015-06-21 19:30:47

skullz17
Member
Joined: 2015-02-15
Posts: 6,699

Re: Different(ish) collectables

Creature wrote:
Kirby1394 wrote:
ZeldaXD wrote:

I think it would be hard to understand for new players (so many collectables :/). I think we are fine with coins.

again, we wouldn't have more than two at a time, just a retexture per se

Would you like seeing all the blocks re-textured to something you can't understand?

It's just an image, what's there to understand? I don't "understand" coins either.


m3gPDRb.png

thx for sig bobithan

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#38 2015-06-21 19:33:20, last edited by Creature (2015-06-21 19:34:06)

Creature
Member
From: The Dark Web
Joined: 2015-02-15
Posts: 9,658

Re: Different(ish) collectables

skullz17 wrote:
Creature wrote:
Kirby1394 wrote:
ZeldaXD wrote:

I think it would be hard to understand for new players (so many collectables :/). I think we are fine with coins.

again, we wouldn't have more than two at a time, just a retexture per se

Would you like seeing all the blocks re-textured to something you can't understand?

It's just an image, what's there to understand? I don't "understand" coins either.

Then how will you understand these collectables?

C'mon, you can use your imagination to see coins as a object.


This is a false statement.

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#39 2015-06-21 19:35:13

skullz17
Member
Joined: 2015-02-15
Posts: 6,699

Re: Different(ish) collectables

Creature wrote:
skullz17 wrote:
Creature wrote:
Kirby1394 wrote:
ZeldaXD wrote:

I think it would be hard to understand for new players (so many collectables :/). I think we are fine with coins.

again, we wouldn't have more than two at a time, just a retexture per se

Would you like seeing all the blocks re-textured to something you can't understand?

It's just an image, what's there to understand? I don't "understand" coins either.

Then how will you understand these collectables?

C'mon, you can use your imagination to see coins as a object.

If I can see coins as an object, then I can also see other things as objects. I really don't understand what you're saying.


m3gPDRb.png

thx for sig bobithan

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#40 2015-06-21 19:37:10

Creature
Member
From: The Dark Web
Joined: 2015-02-15
Posts: 9,658

Re: Different(ish) collectables

skullz17 wrote:
Creature wrote:
skullz17 wrote:
Creature wrote:
Kirby1394 wrote:

again, we wouldn't have more than two at a time, just a retexture per se

Would you like seeing all the blocks re-textured to something you can't understand?

It's just an image, what's there to understand? I don't "understand" coins either.

Then how will you understand these collectables?

C'mon, you can use your imagination to see coins as a object.

If I can see coins as an object, then I can also see other things as objects. I really don't understand what you're saying.

What's the use? Not all suggestions are really useful if you have a good mind.


This is a false statement.

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#41 2015-06-21 20:03:22

Kirby
Member
Joined: 2015-04-04
Posts: 4,304

Re: Different(ish) collectables

Creature wrote:
skullz17 wrote:
Creature wrote:
skullz17 wrote:
Creature wrote:

Would you like seeing all the blocks re-textured to something you can't understand?

It's just an image, what's there to understand? I don't "understand" coins either.

Then how will you understand these collectables?

C'mon, you can use your imagination to see coins as a object.

If I can see coins as an object, then I can also see other things as objects. I really don't understand what you're saying.

What's the use? Not all suggestions are really useful if you have a good mind.

Still seems like you are leaning towards anti-update. I know you aren't, but the logic you are providing definitely makes it seem that way. I still don't see any cons to this idea.

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#42 2015-06-21 20:08:28

Creature
Member
From: The Dark Web
Joined: 2015-02-15
Posts: 9,658

Re: Different(ish) collectables

Kirby1394 wrote:
Creature wrote:
skullz17 wrote:
Creature wrote:
skullz17 wrote:

It's just an image, what's there to understand? I don't "understand" coins either.

Then how will you understand these collectables?

C'mon, you can use your imagination to see coins as a object.

If I can see coins as an object, then I can also see other things as objects. I really don't understand what you're saying.

What's the use? Not all suggestions are really useful if you have a good mind.

Still seems like you are leaning towards anti-update. I know you aren't, but the logic you are providing definitely makes it seem that way. I still don't see any cons to this idea.

Once again:

Creature wrote:

Politely disagreeing a idea doesn't mean hating updates, you should know not all your suggestions are good.

Cons:
- Pointless UI change.
- Players are used for coins.
- It's useless.


This is a false statement.

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#43 2015-06-21 20:17:56

skullz17
Member
Joined: 2015-02-15
Posts: 6,699

Re: Different(ish) collectables

Creature wrote:
skullz17 wrote:
Creature wrote:
skullz17 wrote:
Creature wrote:

Would you like seeing all the blocks re-textured to something you can't understand?

It's just an image, what's there to understand? I don't "understand" coins either.

Then how will you understand these collectables?

C'mon, you can use your imagination to see coins as a object.

If I can see coins as an object, then I can also see other things as objects. I really don't understand what you're saying.

What's the use? Not all suggestions are really useful if you have a good mind.

Like I said before, it's about aesthetics. Sometimes it looks nicer than coins.


m3gPDRb.png

thx for sig bobithan

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#44 2015-06-21 21:53:11

Xfrogman43
Member
From: need to find a new home
Joined: 2015-02-15
Posts: 4,174

Re: Different(ish) collectables

Players were used to only the default smilies, not there are  tons of them.


zsbu6Xm.png thanks zoey aaaaaaaaaaaand thanks latif for the avatar

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#45 2015-06-21 23:08:51

Creature
Member
From: The Dark Web
Joined: 2015-02-15
Posts: 9,658

Re: Different(ish) collectables

If this is going to be added then better have a button to make collectable defaults when just a player, look, another useless UI.


This is a false statement.

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#46 2015-06-21 23:20:20, last edited by realmaster42 (2015-06-21 23:20:33)

realmaster42
Formerly marcoantonimsantos
From: ̍̍̍̍̍̍̍̍̍̍̍̍̍̍̍̍̍̍̍̍̍̍̍̍̍̍̍̍̍
Joined: 2015-02-20
Posts: 1,380
Website

Re: Different(ish) collectables

Creature wrote:

If this is going to be added then better have a button to make collectable defaults when just a player, look, another useless UI.

wat
why do u want that

look

' https://wiki.everybodyedits.com/images/c/c0/069_LOL https://wiki.everybodyedits.com/images/c/c0/069_LOL o i added bgcolors lets add def https://wiki.everybodyedits.com/images/c/c0/069_LOL https://wiki.everybodyedits.com/images/c/c0/069_LOL https://wiki.everybodyedits.com/images/c/c0/069_LOL'


http://i.imgur.com/bjvgH5L.png?1

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#47 2015-06-22 00:09:47

Creature
Member
From: The Dark Web
Joined: 2015-02-15
Posts: 9,658

Re: Different(ish) collectables

marcoantonimsantos wrote:
Creature wrote:

If this is going to be added then better have a button to make collectable defaults when just a player, look, another useless UI.

why do u want that

Because I don't want to see stars as collectables and have coin doors around to mess up.


This is a false statement.

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#48 2015-06-22 00:24:28

realmaster42
Formerly marcoantonimsantos
From: ̍̍̍̍̍̍̍̍̍̍̍̍̍̍̍̍̍̍̍̍̍̍̍̍̍̍̍̍̍
Joined: 2015-02-20
Posts: 1,380
Website

Re: Different(ish) collectables

Creature wrote:
marcoantonimsantos wrote:
Creature wrote:

If this is going to be added then better have a button to make collectable defaults when just a player, look, another useless UI.

why do u want that

Because I don't want to see stars as collectables and have coin doors around to mess up.

just edit coins https://wiki.everybodyedits.com/images/c/c0/069_LOL https://wiki.everybodyedits.com/images/c/c0/069_LOL https://wiki.everybodyedits.com/images/c/c0/069_LOL https://wiki.everybodyedits.com/images/e/e5/003_tounge https://wiki.everybodyedits.com/images/d/d2/011_devil


http://i.imgur.com/bjvgH5L.png?1

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#49 2015-06-22 00:25:38

Creature
Member
From: The Dark Web
Joined: 2015-02-15
Posts: 9,658

Re: Different(ish) collectables

marcoantonimsantos wrote:
Creature wrote:
marcoantonimsantos wrote:
Creature wrote:

If this is going to be added then better have a button to make collectable defaults when just a player, look, another useless UI.

why do u want that

Because I don't want to see stars as collectables and have coin doors around to mess up.

just edit coins https://wiki.everybodyedits.com/images/c/c0/069_LOL https://wiki.everybodyedits.com/images/c/c0/069_LOL https://wiki.everybodyedits.com/images/c/c0/069_LOL https://wiki.everybodyedits.com/images/e/e5/003_tounge https://wiki.everybodyedits.com/images/d/d2/011_devil

Another unnecessary thing you have to do to add this.


This is a false statement.

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#50 2015-06-22 00:38:03

Anch
Member
Joined: 2015-02-16
Posts: 5,447

Re: Different(ish) collectables

If you think its unnecessary then simply don't use it.

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