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Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?

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#1 2017-05-28 18:21:23, last edited by danielcool1 (2017-05-29 19:50:07)

danielcool1
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From: U.S.A
Joined: 2016-01-13
Posts: 285
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Detailed Effects

UpmT3Vc.gif
Edit: Special thanks to: eeanatoly for making the picture.


AnnrjYL.png q1EPQvE.png

Thank AnatolyEE for the picture on top of this link. And credit to Bluecloud for making a signature for me at the picture next to AnatolyEE.

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#2 2017-05-28 19:30:20

Gosha
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From: Russia
Joined: 2015-03-15
Posts: 6,172

Re: Detailed Effects

Nice Visualization!

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#3 2017-05-28 20:24:48, last edited by Mieaz (2017-05-28 20:25:55)

Mieaz
Member
Joined: 2016-10-14
Posts: 499

Re: Detailed Effects

Even tho it was suggested many times it isn't added already because jump height and movement speed aren't something you can get easily used to changing, especially if it has many different values like 150% 200% 250%,
unlike "detailed" multijump, which is simply more jumps


non related but did you mean +50% on decreased gravity not - , that would fit more into jump height so you don't have to worry about falling faster, when your jump is only 2.5 blocks high


ee & eeforums gibs me depression

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#4 2017-05-29 02:10:42

SoapFish
Member
From: Pacific Ocean
Joined: 2017-04-05
Posts: 290

Re: Detailed Effects

Change "increasion" to 'increase.'
Change the - of the decrease in gravity to +
Also can you explain what the translucent gravity effects are?


Hey there. Wanna know a secret? Send me "Souffezhi" through PM to find out!

GE87uYz.gif

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#5 2017-05-29 03:22:05

Gosha
Member
From: Russia
Joined: 2015-03-15
Posts: 6,172

Re: Detailed Effects

Mieaz wrote:

Even tho it was suggested many times it isn't added already because jump height and movement speed aren't something you can get easily used to changing, especially if it has many different values like 150% 200% 250%,
unlike "detailed" multijump, which is simply more jumps


non related but did you mean +50% on decreased gravity not - , that would fit more into jump height so you don't have to worry about falling faster, when your jump is only 2.5 blocks high

Actually it is easier to add than you think

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#6 2017-05-29 14:46:44, last edited by Myst (2017-05-29 14:58:19)

Myst
Guest

Re: Detailed Effects

dude, you forget to mention eeanatoly because it's his gif //ee.failforums.me/img/smilies/tongue

#7 2017-07-06 20:03:24

estebanfer
Member
Joined: 2017-07-06
Posts: 2

Re: Detailed Effects

you can set the percentage of speed. Example: if you put the percentage in 50% when you touch it you move 50% of the normal speed, if you put it in 150% you move 150% of the normal speed

simple example image: drive.google.com/open?id=0B2KZ3Vp_xlb4em50cmRESUgzSU0

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#8 2017-07-06 22:54:03

Latif
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From: The Netherlands
Joined: 2015-03-13
Posts: 1,204
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Re: Detailed Effects

It would be confusing because you can't get used to all speed percentages. Adding a slow speed effect (50%) is better.

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#9 2017-07-07 16:21:31

hummerz5
Member
From: wait I'm not a secret mod huh
Joined: 2015-08-10
Posts: 5,841

Re: Detailed Effects

merging by request I guess

makes sense

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#10 2018-01-03 11:17:11

Anatoly
Guest

Re: Detailed Effects

Bump. I'd like to get this approved by Emalton.

#11 2018-01-03 16:36:54

John
Member
Joined: 2019-01-11
Posts: 1,954

Re: Detailed Effects

I haven't been approving anything. I've merely forwarded things I find interesting to the team.

And this is one of those things. //ee.failforums.me/img/smilies/tongue Forwarded


PW?scale=2

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#12 2018-01-03 16:45:13, last edited by MartenM (2018-01-03 17:28:39)

MartenM
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From: The Netherlands
Joined: 2016-03-31
Posts: 884
Website

Re: Detailed Effects

I like that selection of the gravity effect (yellow one).

The only problem with the others that I have is that when you make them so customizable, you lose constancy.
One jump effect might be stronger than the others, which is impossible for users to see from the block it self.


lm3hgg8.jpg

Ingame: marten22        My steam: MartenM

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#13 2018-01-03 16:52:24

Anatoly
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Re: Detailed Effects

MartenM wrote:

I like that selection of the gravity effect (yellow one).

The only problem with the others that I have is that when you make them so customizable, you lose constancy.
One jump effect might be stronger then the others, which is impossible for users to see from the block it self.

That could be a new era in EE.

Anatoly1514994744690141

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