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#1 2018-02-06 01:10:21

some woman
Member
From: 4th dimension
Joined: 2015-02-15
Posts: 9,289

Delayed gravity arrows

Gravity arrows that only affect you N frames after you touch them. That is, for each frame you're on a delayed gravity arrow, you get its pull N frames later. You can only have N maximum gravity frames stored at once, so you can't just sit on a delayed gravity arrow for 20 minutes and then experience its pull for 20 minutes.

N would be customizable much like effect times are customizable, and it would be represented in seconds rather than frames.


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#2 2018-02-06 01:52:30

TaskManager
Formerly maxi123
From: i really should update this
Joined: 2015-03-01
Posts: 9,457

Re: Delayed gravity arrows

can you give an example (or a few) where this would be useful


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#3 2018-02-06 01:59:52

Raphe9000
Member
Joined: 2015-03-16
Posts: 1,864

Re: Delayed gravity arrows

maxi123 wrote:

can you give an example (or a few) where this would be useful

1. If you want to have delayed gravity.
2. If you want delayed gravity arrows.
3. If you want even more gravity arrows.
4. If you want more stuff in the game.
5. There's gotta be like one thing you can make with it.

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#4 2018-02-06 02:06:38

some woman
Member
From: 4th dimension
Joined: 2015-02-15
Posts: 9,289

Re: Delayed gravity arrows

I'm not thinking of systems, I'm thinking more like platforming challenges.


10 years and still awkward. Keep it up, baby!

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