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Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?

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#1 2018-09-30 22:25:57

mutantdevle
Moderation Team
From: Hell
Joined: 2015-03-31
Posts: 3,847
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Clickable stuff

Okay so I just thought of this and it surprises me that no one has thought of this before (maybe they have, idk):

Clickable stuff. Eg. clickable keys, clickable switches, maybe clickable effects?, you get the idea. (separate variants of course).

Basically, it's just stuff that instead of touching you click to activate or whatever; you just need it to be on your screen and you can profit.

There could also be a block you click to make disappear and a gate you click to make appear. I could see some really creative worlds being made with such blocks.

Initial thought is that these variants should be white (to match the cursor). When you hover over a clickable thing, it should turn from pointer to hand mode.

- Would go well with some vision blockers.


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#2 2018-09-30 22:37:18

Slabdrill
Formerly 12345678908642
From: canada
Joined: 2015-08-15
Posts: 3,402
Website

Re: Clickable stuff

I'd say clickable switches (both purple and orange) and clickblocks would be good; everything else seems a little unneeded. However, maybe timed clickblocks (appear/disappear for 2 seconds after you click it) would be good too...
also add a block that kills you if your mouse moves over it so i can create a game remake


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#3 2018-09-30 22:38:17

TaskManager
Formerly maxi123
From: i really should update this
Joined: 2015-03-01
Posts: 9,457

Re: Clickable stuff

but WHAT if YOU have EDIT?


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#4 2018-09-30 22:42:29

Slabdrill
Formerly 12345678908642
From: canada
Joined: 2015-08-15
Posts: 3,402
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Re: Clickable stuff

TaskManager wrote:

but WHAT if YOU have EDIT?

You can't click the blocks, of course


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#5 2018-10-01 00:02:27

mutantdevle
Moderation Team
From: Hell
Joined: 2015-03-31
Posts: 3,847
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Re: Clickable stuff

TaskManager wrote:

but WHAT if YOU have EDIT?

Thanks for ruining my suggestion Right click?


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#6 2018-10-01 00:08:38

TaskManager
Formerly maxi123
From: i really should update this
Joined: 2015-03-01
Posts: 9,457

Re: Clickable stuff

mutantdevle wrote:
TaskManager wrote:

but WHAT if YOU have EDIT?

Thanks for ruining my suggestion Right click?

Flash player //ee.failforums.me/img/smilies/big_smile //ee.failforums.me/img/smilies/big_smile
With right click it's only possible in the rEEboot
Also with right click it becomes unintuitive for players that have no edit and if you make it so that players with no edit use LMB to interact and players with edit use RMB instead then it's even more CONFUSE //ee.failforums.me/img/smilies/mad


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#7 2018-10-01 00:19:10

Slabdrill
Formerly 12345678908642
From: canada
Joined: 2015-08-15
Posts: 3,402
Website

Re: Clickable stuff

TaskManager wrote:
mutantdevle wrote:
TaskManager wrote:

but WHAT if YOU have EDIT?

Thanks for ruining my suggestion Right click?

Flash player //ee.failforums.me/img/smilies/big_smile //ee.failforums.me/img/smilies/big_smile
With right click it's only possible in the rEEboot
Also with right click it becomes unintuitive for players that have no edit and if you make it so that players with no edit use LMB to interact and players with edit use RMB instead then it's even more CONFUSE //ee.failforums.me/img/smilies/mad

how about you have to drag onto the block to edit it


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#8 2018-10-01 00:49:11

mutantdevle
Moderation Team
From: Hell
Joined: 2015-03-31
Posts: 3,847
Website

Re: Clickable stuff

Also, let's be honest, no suggestion is REALLY for current EE. Suggestions are mainly for the rEEboot. Flash is a non-problem.


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#9 2018-10-01 16:41:42

Trytu
Member
From: Poland
Joined: 2017-12-10
Posts: 816

Re: Clickable stuff

Slabdrill wrote:

I'd say clickable switches (both purple and orange) and clickblocks would be good; everything else seems a little unneeded. However, maybe timed clickblocks (appear/disappear for 2 seconds after you click it) would be good too...

without orange version
it's great when you're able to interact with peoples by that, but it's unnecesarily bad
you can't predict if someone click block under you or something, unless all mouse pointers would be showed, and named by player's name

btw mutantdelve, great idea, i wanted to do simmilar suggestion 2 weeks ago, but i hadn't time to do that :S
btbtw,  i'll do simmilar topic, because if i won't do that, the sence of another parts of my topic would be quite not understandable :S


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https: //media.discordapp.net/attachments/402174325349941249/482121641745186816/KHiX2DEFewAAAABJRU5ErkJggg.png
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#10 2018-10-01 17:41:01

peace
Member
From: admin land
Joined: 2015-08-10
Posts: 9,226

Re: Clickable stuff

mutantdevle wrote:

Okay so I just thought of this and it surprises me that no one has thought of this before (maybe they have, idk):

Clickable stuff. Eg. clickable keys, clickable switches, maybe clickable effects?, you get the idea. (separate variants of course).

Basically, it's just stuff that instead of touching you click to activate or whatever; you just need it to be on your screen and you can profit.

There could also be a block you click to make disappear and a gate you click to make appear. I could see some really creative worlds being made with such blocks.

Initial thought is that these variants should be white (to match the cursor). When you hover over a clickable thing, it should turn from pointer to hand mode.

- Would go well with some vision blockers.

*has edit* *clicks on clickable*


peace.png

thanks hg for making this much better and ty for my avatar aswell

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#11 2018-10-01 18:06:22, last edited by TaskManager (2018-10-01 18:06:31)

TaskManager
Formerly maxi123
From: i really should update this
Joined: 2015-03-01
Posts: 9,457

Re: Clickable stuff

mutantdevle wrote:

Also, let's be honest, no suggestion is REALLY for current EE. Suggestions are mainly for the rEEboot. Flash is a non-problem.

but the LMB vs RMB confusion problem still stands


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#12 2018-10-03 17:49:48

Emily
Member
From: The Farlands
Joined: 2015-07-27
Posts: 59

Re: Clickable stuff

A fix for the edit problem could be if in godmode and you try edit the block it will change but, if outside of godmode you cant edit the block.


@KIRBY can you update my IWBTG time

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